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Went through every stage, searching for addresses to hide everything in them. Even Necrosan, though I'm not quite sure if what I did is how the game intended it work (I checked a row above the character unlock addresses, setting them to the value that unlocks the extra characters and one of them makes him show up when you press up).Īdded more hide element and rescale cheats. Removed character mods and added something that makes all the characters accessible from the start (mega versions of the humans? Why?). And a character outfit color mod (this is more to see if you can find unused outift colors). One more thing: I didn't set it up how the game increments the values (1st one by odd numbers, 2nd by even) just in case there's anything in between.Įdit7: Added a stage modifier.
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Also, the sounds for special effects are given their own space (it looks like it might be the lower half of the list). The issue with it is the game doesn't appear to log that many sounds, so it's possible you might have to use the debugger to get the values for everything you'd need to replay a specific sound if there's no way to stop the values from being overwritten (you could probably use the attempt to replay cheats to try and force the game not to write sounds to the spot you want to replay (I'd have to look into that. There's controllers for pitch and volume, and the sound values might be 2 bytes). I tried to make something that replays the sounds (a sound modifier for this looks like it'd be a pain to do. You can hide characters (via rescale) and make them solid black, so this might not be too much of an issue. Part of the zooming seems to come from the camera's Z movement and something else that I'm not entirely sure on (should I put it in there, even though it'd be incomplete?). I went through and tried to find as many as I saw could affect things.
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They were consistent because I kept choosing the same characters. Scale and hide element cheats seem to be consistent in the stage I found them in. Color set might not be useful, but the color tint mod could be used to make the character solid black. I didn't have much luck trying to find them the normal way so far). Whatever this game used for an animation timer is weird (0000, 3F80, 4000. I made something that shows you what the values are so know what to set those to.
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Anim mod only seems to work on an animation previously played. The black BG color is located -1C6B0 from that. It'll affect the darkest color in the credits font, and one of the colors in the player names. Only test the 1st one in the list, becuase that's the only one that'll get color modded. It might be the 2nd from the bottom of the list. You may have to pause/unpause emulation if the BG turns black. The Black BG color mod seems to be working from initial tests. Well I'll just post what I gave adriano_gt in his PMs here.
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